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Deltora Quest Wiki
Adin knew that he was the one who must fill the medallions in the belt.

Dorne is in need of more information! Dorne is lacking a detailed History that include events from Dorne's ancient history — see Tales of Deltora 2013 edition, as well as clues found in throughout the Three Doors trilogy, most noticeably The Golden Door and The Third Door. Also include info about the alternative future seen in The Silver Door. An interestion note is that Dorne was changed by the same seismic activty that changed the face of Deltora, or that "changed the world" according to Tales of Deltora 2013 edition.

Dorne
General information
Alternative name(s)

Isle of Dorne

Physical information
Location

East of Deltora in the Sea of Serpents

Government
Capital

New Nerra

Form of government

Chiefdom

Head of state

Chieftain

Chronological information
First appearance

Tales of Deltora (2013 edition, the tale "The Sorcerers of Dorne")

Last appearance

The Third Door

Dorne, also known as the Isle of Dorne,[1] is an island in the Sea of Serpents, to the east of Deltora and is home to the people of Weld, the Fellan, the people of New Nerra, the people of Riverside, and the people of Fell End.[2]

Dorne is ruled by a chieftain, however the chieftain only has authority over the land along the coast, the coastal city of New Nerra and some smaller towns and villages in the outer parts of the Fell Zone. The large walled city of Weld has an independent judicial and political system and is ruled over by a person called the Warden.[2]

History

The Golden Door

The Silver Door

The Third Door

Landscape

Dorne map

Rye's hand drawn copy of the only map shown of Dorne. The people of Weld believed their city was much larger than it was.

Dorne is predominately covered in forests, originally home to the Fellan. Its coast became populated by humans and much of the island is farmland. In the centre of the island is a mountain, which was carved out to make Weld. Residents of Weld believed their city was much larger than it was, covering a large section of the island.

Residents

Humans

Main article: Human

Humans live in the cities of New Nerra and Weld. They had a treaty with the Fellan agreeing not to attack one another, and for the humans to stop clearing the Fell Zone and settling within it.

Fellan

Main article: Fellan

Fellan, magic-wielding humanoid beings, once lived everywhere in Dorne, but over time, centuries ago, they retreated to the grand forest at the centre of the isle known as the Fell Zone, following the arrival of human settlers on the isle's coasts, and have stayed there ever since. At one point, the Fellan struck a treaty with the humans, stopping the clearing and settling of the Fell Zone by the humans. The Fellan live for centuries. They are naturally suspicious of humans and do not welcome them into the Fell Zone. The Fellans are important for the survival of Dorne, although few realise it. They maintain a magical barrier around the island, hence protecting it from invasion by the Shadow Lord. 

Flora

  • Long grasses
  • Trees and vines of the Fell Zone
  • Bell tree

Fauna

Chieftain

Dorne is an elective chiefdom with the chieftain or chieftess being chosen by the people voting. However, the chieftain does not have authority over the majority of the Fell Zone, which is the domain of the Fellan, or the walled city of Weld that lies at the centre of Dorne surrounded by the Fell Zone.

Communities

Colonisation of Dorne

  • Nerra (now known as New Nerra)
  • The Fell Zone (was much bigger than current area)

Past (1,000 years ago)

  • Oltan bay (now known as New Nerra)
  • Fleet (now known as Riverside)
  • Weld
  • The Fell Zone

Present

Future (alternative)

  • The Saltings (used to be Weld and the Fell Zone)
  • The Scour (used to be Fell End and the surrounding farms)
  • The Diggings (used to be Riverside)
  • The Harbour (used to be New Nerra)

Military

Since Dorne is a small island compared to some other lands within the Nine Seas, such as Deltora, the military forces operating on it are not as big as the ones of those larger powers.

Within the city of Weld, located at the centre of the isle, the main military force are the Keep soldiers, whose task it is to both guard the city and its people from attack, uphold peace and order in the city, and, primarily, to protect the Keep of Weld and the leader of the city who dwells within it, the Warden.

Another military force present on Dorne are the guards hired to protect the chieftain of the isle who lives in New Nerra, and these may possibly serve functions smiliar to those of the Keep soldiers in Weld, but within New Nerra, and in the human towns beyond, all known ones of which fall under the jurisdiction of the chieftain of Dorne the same way as New Nerra.

Furthermore, the isle has never been conquered due to the protective circle of magic woven around the isle by the Fellan, who also uphold it to this day. Dorne and its people are however not immune to espionage, sabotage and trickery, and in one alternative future of the isle, the Shadow Lord managed to use spies within the council of the chieftain to manipulate Chieftain Farr into destroying the Fellan and thus the circle of protection, opening the way for its invasion and conquering. These events, once it was learned that they would come to pass, were hindered by Rye and Sonia of Weld.

Since the governments of the chiefdom of Dorne and the Wardenship of Weld have entered into a cooperative relationship, which also entailed breaking holes in the Wall of Weld to allow safe travel for either people in and out of there, it is possible that their military forces have also been combined.

Appearances

The Three Doors

Other

Mentioned in

Star of Deltora

References

  1. Rodda, Emily. The Towers of Illica. Scholastic Australia. Omnibus Books, an imprint of Scholastic Australia. 2016.
  2. 2.0 2.1 Rodda, Emily. The Third Door. Scholastic Australia. Omnibus Books, an imprint of Scholastic Australia. October 1, 2013.